Laughing dismissively at her own suggestion, Brooke did look at the door to the Chief’s lab with no small amount of curiosity before forcing herself to keep moving on up the stairs. Back up in the Lounge, Brooke and Drysi rejoined the other young Keepers, who had in turn also been joined by a couple other druids from various Circles; and through a bit of strong arming and intimidating glares, Brooke secured the couch again for herself and her guest. Amid brainstorming to determine a fun game to play, Brooke suggested something she figured Drysi would have fun wit as well as break the ice for her here in the Lounge, a Drawing War. The rules were simple enough, she explained; there was a piece of paper that would get passed around, and all you had to do was draw a doodle of something that could beat the previous doodle in a fight.
“E G, a walnut gets beat by a nutcracker, the nutcracker gets beat by a blowtorch. So on and such ‘n’ such. An’ at the end, Danielle over there is an illusionist and can make the whole battle come to life.”
About thirty minutes passed before received a text back from Ruarc, that read:
“Nothing to worry about. The Chief merely grilled me about functionality that I might have left out, and any other artifacts I may have failed to mention. Still in one piece.”