Terran Small Craft

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Straken
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Joined: Fri Dec 24, 2010 4:40 pm

Terran Small Craft

Post by Straken »

====== SF-X-22 "Scimitar" ======
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===== 1. About the Ship =====
This fighter was designed to be small, light, manueverable and fast. the design is semi-modular to accomodate many different armaments. it's primary purpose is anti fighter.
===== 2. History and Background =====
With most of terra's fleet destroyed by the drathonian betrayal, a hodgepodge of fighter types and shuttles were utilised as a fighting force. need for change came when terran losses became so horrendous as to cause all terran ships to retreat to Altres or terra IV. Due to this, terran engineers designed the perfect multirole/space superiority fighter to give strength and uniformity to the Terran fleet's fighter corps.
===== 3. Statistics and Performance =====

**Organizations Using This Vessel:Terran republic**
**Type:starfighter**
**Class:SF-X-22A, B, C**
**Designer:Terran Republic**
**Manufacturer:ARWW, Terran ships**
**Production:25,000+**
**Crew:1**
**Pilots:1**
**Maximum Capacity:1**
**Appearance:small egg-like body with rear swept wings that have pods on the end. wings end past the fuselage. modular in design so minor details are subject to change.

The B version has sharper, more industrial lines than the A and more exposed weapons, as well as wheels instead of skids. the engine compartment is covered by a larger cowl which adds slightly to the armor.
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The C version has all the changes of the B version, plus extendable tail surfaces. It has a different type of engine which gives it a slight decrease in vacuum control, but vastly increases its capabilities in Atmosphere.
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**
==== Dimensions ====
**Length:fuselage:3 meters, nose to wingtip: 4.5 meters**
**Width: wings unfolded 4.55 meters, wings folded 1.7 meters**
**Height: wings unfolded 2 meters, wings folded 3 meters**
**Decks:1**
**Weight:16 tons**
==== Performance ====
**Speed (STL):0.55C**
**Speed (Hyperspace Fold):10.0 ly/m**
**Speed (arial): mach 9**
**Range:5 days at max speed**
**Lifespan:10 years**
**Refit Cycle:once every 6 months**
===== 4. Roleplay Stats and Cost =====

==== Sections and Armor Rating ====
Fuselage-Medium
Wings- Medium
engine- Medium
Shileds- Medium

===== 5. Inside the Ship =====
The pilot sits in the cockpit in a semi reclined seat. the controls are a double set of joysticks, one on each side. it is controlled similar to a present day bobcat. the cabin is pressurized and has artifical gravity to
combat g-forces. the canopy is made from transparent duratanium. there are numerous volumetric displays showing information from the sensors inside and outside the ship.


===== 6. Ship Systems =====
==== fuselage ====
The fuselage and wings are compsed of duratanium plating. there are 12 hadpoints on the ship. 4 on each wing, 4 at the wing roots and 2 on the nose.

==== Computers and Electronics ====
SF-OS: the SF-OS is an operating system designed specifically for this fighter.

Pilot's Helmet: the helmet is wirelessly linked to the SF-OS and can interpret Thought signals, making piloting easier.

==== Emergency Systems ====
Emergency eject:there is an emergency eject button for extreme emergencies.

Distress signals:the OS automatically sends out distress signals when necessary, unless it is disabled.

Distress beacon: the pilot's helmet has a built in distress beacon.

==== Life Support Systems ====
Air Recycling System: The air of the SF-X-22 is filtered through a Co2 scrubber which purifies it with great efficiency.

Pilot's helmet: the helmet features a built in HUD and in an emergency can keep the pilot alive in a vacuum for several hours, provided the pilot does not freeze/burn to death

==== Propulsion ====
Dynamic Thruster Drive: A network of small front, rear, lateral, dorsal, and ventral thrusters. These thrusters permit very swift and erratic, yet calculated movement in battle. as such, The SF-X-22 can move in very
unpredictable manner. In addition, if ever needed, the ventral thrusters can be used to achieve vertical landing and take-off.

High Energy Plasma thruster: The SF-X-22 uses an extremely powerful high energy plasma thruster for its main propulsion. This thruster uses funneled energy from the Energon drive which is condensed into a state of plasma and funneled through the thruster.

Propulsion: The fighter propels itself at speeds many times the speed of light by use of a Micro-fold drive. This allows the fighter to travel thousands of times the speed of light.

====Power supply====
The Scimitars are Powered by an Energon drive. those not originally made with one have been retrofitted to utilise it.
==== Shield Systems ====
Shielding: The scimitar has an immensely strong shield for a craft it's size, allowing it to take more hits than a conventional fighter of similar size would. The shield will also regenerate after a hit given enough time.

==== Weapons Systems ====
weapon systems are modular and up to the end user. anything that fits on the hardpoints will work as long as it is capable of communicating with the SF-OS.

=== Main Weapons used ===
Turbo lazers-stock
Micro-missile pods-stock
Chainguns-common
Cruise missiles-uncommon
Jamming pods-uncommon
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Straken
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Re: Terran Small Craft

Post by Straken »

====== SF-X-20 "Delta Dagger" ======
===== 1. About the Ship =====
This single man fighter is an early variant of the SF-X-22 "Scimitar" that used to be the backbone of the Terran Navy, but now is primarily only used for training purposes. Main fighter used at Prestige Valley Naval Academy
===== 2. History and Background =====
At its prime the Dagger was state-of-the-art and was the mainstay of the Terran Navy. Relatively easy to produce and due to the time of peace they were manufactered by the thousands. At the time of the Drathonian betrayal, the Terran ship yards were among the first areas attacked. This sudden and violent attack resulted in the destruction of the Terran ship yards and thousands of Daggers reducing their numbers dramatically. After the attack the Dagger's role in the navy was reduced as its production was halted in light of a new type of fighter, the Scimitar.
===== 3. Statistics and Performance =====

**Organizations Using This Vessel: Terran republic**
**Type:starfighter**
**Class:SF-X-20**
**Designer: Terran republict**
**Manufacturer: ARWW**
**Production: at its peak there was around 35,000 in active service**
**Crew:1**
**Pilots:1**
**Maximum Capacity:1**
**Appearance:
Image

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Image**
==== Dimensions ====
**Length: 5 meters**
**Width: 6 meters**
**Height: 2.5 meters**
**Decks: 1**
**Weight: 17.5 tons**
==== Performance ====
**Speed (STL): 0.4C**
**Speed (Hyperspace Fold): 7.5 ly/m**
**Speed (aerial): mach 5**
**Range: 3 days at max speed**
**Lifespan: 10 years**
**Refit Cycle: once every 6 months**
===== 4. Roleplay Stats and Cost =====

==== Sections and Armor Rating ====
Fuselage-Medium
Wings- Medium
Engines- weak
Shileds- Medium

===== 5. Inside the Ship =====
The pilot sits in the cockpit in a semi reclined seat. The controls are a double set of joysticks, one on each side. it is controlled similar to a present day bobcat. The cabin is pressurized and has artificial gravity to
combat g-forces. The canopy is made from transparent duratanium. There are numerous volumetric displays showing information from the sensors inside and outside the ship.


===== 6. Ship Systems =====
==== fuselage ====
The fuselage and wings are composed of duratanium plating. There are 12 hadpoints on the ship. 4 on each wing, 4 at the wing roots and 2 on the nose.

==== Computers and Electronics ====
SF-TF: An archaic version of the SF-OS operating system used by the Scimitar.

Pilot's Helmet: the helmet is wirelessly linked to the SF-OS and can interpret Thought signals, making piloting easier.

==== Emergency Systems ====
Emergency eject: there is an emergency eject button for extreme emergencies.

Signal beacons: small remote dropped to signal location.

Distress beacon: the pilot's helmet has a built in distress beacon.
==== Life Support Systems ====
Air Recycling System: The air of the SF-X-20 is filtered through a Co2 scrubber which purifies the air. Can maintain healthy oxygen levels for 2 days

Pilot's helmet: the helmet features a built in HUD and in an emergency can keep the pilot alive in a vacuum for several hours, provided the pilot does not freeze/burn to death

==== Propulsion ====
Dynamic Thruster Drive: A network of small front, rear, lateral, dorsal, and ventral thrusters. These thrusters permit very swift and erratic, yet calculated movement in battle.

Propulsion: The fighter propels itself at speeds many times the speed of light by use of a Micro-warp drive. This allows the fighter to travel thousands of times the speed of light.

====Power supply====
The Daggers are powered by an Energon drive. Those not originally made with one have been retrofitted to utilize it.
==== Shield Systems ====
Shielding: Now considered out-dated, the Dagger is equipped with a shielding system that was once the top of its class. Providing excellent protection from most all projectiles, it had a fatal flaw, it was sensitive to heat. Due to this, it was impractical in most situations when fighting enemies who utilize plasma and energy based weaponry. Due to this flaw, the Dagger’s own engines would weaken the shields around its tail end.

==== Weapons Systems ====
It comes with 4 turbo lasers and 2 missile pods as its main weapon systems.
=== Main Weapons used ===
Turbo lasers- stock
Micro-missile pods- stock
Flak launchers- common
Cruise missiles-uncommon
Jamming pods-uncommon
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Straken
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Joined: Fri Dec 24, 2010 4:40 pm

Re: Terran Small Craft

Post by Straken »

====== RS-T7200 Shamshir ======
Image

===== 1. About the Ship =====
Design for the sole purpose of delivering extremely heavy explosive payloads. Modeled of a the standard SF-X-22 Scimitar, but with a few key difference (ie. larger wingspan for added stability)
===== 2. History and Background =====
The Shamshir was crafted by two veteran Terran pilots, Jason Roing and Kenneth Eran, after a large space battle with the Drathonians. They both had been wanting a fighter that is similar performance wise to the Scimitar fight, but while still being effective against larger cruisers. Three years later, they came out with a prototype model of the RS-T7200 Strike Bomber “Shamshir”, and quickly sold the plans and the prototype to the Terran Republic.
===== 3. Statistics and Performance =====

**Organizations Using This Vessel: Terran Republic**
**Type: Strike bomber**
**Class: RS-T7200**
**Designer: Roing & Eran CO.**
**Manufacturer: ARWW**
**Production: 10,000**
**Crew: 2**
**Pilots: 1**
**Maximum Capacity: 2**
**Appearance: Wide, flat body with pointed fuselage. Large wings sweep off to either side of the fuselage.**
==== Dimensions ====
**Length: 5m (tip to tail)**
**Width: 9m (wing tip to wing tip)**
**Height: 2.5m**
**Decks: 1**
**Weight: 22 tons**
==== Performance ====
**Speed (STL): 0.45C**
**Speed (Warp): 10.0 ly/m**
**Range: 3 days at max speed**
**Lifespan: 8-9 years**
**Refit Cycle: every 4 months**
===== 4. Roleplay Stats and Cost =====
==== Sections and Armor Rating ====
fuselage-moderate
wings-moderate
engine-moderate
shields-high
===== 5. Inside the Ship =====
===== 6. Ship Systems =====
==== fuselage and wings ====
Fuselage and wings covered in double reinforced duratanium for added protection (at the cost of speed). Both fuselage and wings contain several sensor nodes so as to alert the pilot to anything that could be wrong in the fighter’s systems during combat.
==== Computers and Electronics ====
V1-55A– the V1 is a state of the art targeting array which informs pilot/bombardier of many different variables (such as: target location/position, wind resistence [within atmosphere], electro-magnetic disruption [which throws of missile targeting], payload drift [due to gravity and/or otherwise]).
Homing beacon– a simple computer guided robot deployed ahead of RS-T7200 as a scout and reference point for when commencing bombing runs.
==== Emergency Systems ====
Emergency oxygen supply– in event of a compartment rupture.
Emergency eject– removes cockpit canopy if pilot need to escape quickly.
Emergency side hatch– for secondary crew to escape quickly if need be.
==== Life Support Systems ====
Air Recycling System– same air purifying system found on board of the SF-X-22 Scimitar
Sensor nodes– alert pilot of abnormalities in ship functions
==== Propulsion ====
–Identical with the SF-X-22–
==== Shield Systems ====
To compensate for its lack in speed and maneuverability, the RS-T7200 is equipt with very effective shielding systems. Its reflector shield are capable of taking many direct hits before failing.
In the event of shield failure, the RS-T7200's double reinforced plating takes over. The plating has three layers, the top and bottom layers made of solid duratanium, while the middle layer consists of ceramic tiles. This layering system alloys plating to absorb much of the energy from an attack.
==== Weapons Systems ====
Standard with eight dual missile racks. Can be altered to house missile bays in expense of engine effectiveness.

Image
=== Main Weapons ===
Cruise missiles- common
P.R.C.R. “Pierce” missiles- common
Micro missile pods- common
Torpedo pods- un-common
Chain guns- common
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Straken
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Joined: Fri Dec 24, 2010 4:40 pm

Re: Terran Small Craft

Post by Straken »

====== Caballero "Cab" Shuttle ======
Image
===== 1. About the Vehicle =====
The Caballero is a multi-purpose utility craft that was originally designed for Civilian use, but refitted for non-combat military roles. It can be used to ferry cargo and passengers short distances between starships, starbases, and even between a ship and a planet.
===== 2. History and Background =====
The Caballero builds on an ancient idea of a small craft capable of shuttling small volumes of cargo short distances in air and space. The Caballero is the culmination of such theory, allowing for practical use in both space and atmosphere.
===== 3. Statistics and Performance =====
**Organizations Using This Vehicle:** Terran Republic
**Type:** Shuttle
**Class:** Cabellerro
**Designer:** Phoenix space industries
**Manufacturer:** Phoenix space industries, United Terran Republic ships
**Production:** Mass Production.
**Crew:** 1-3
**Pilots:** 1-2
**Maximum Capacity:** 65 persons, plus crew
**Appearance:**
Image
Image
==== Dimensions ====
**Length:** 20m
**Width:** 16m
**Height:** 5m
**Decks:** 1
**Cargo area:**15mx10mx 4.5m
==== Performance ====
**Top Performing Speed (KPH, Atmosphere):** 10,000
**Top Speed (c, Vacuum):** . 15c
**Range:** 2 AU
**Lifespan:** 15 years
**Refit Cycle:** yearly
===== 4. Roleplay Stats and Cost =====
==== Sections and Armor Rating ====
Cockpit: Light
Body: Light
===== 5. Inside the Vehicle =====

===== 6. Vehicle Systems =====
==== Armored Hull and Hull Integrated Systems ====
The body paneling is made out of Titanium coated with a thin plating of Duratanium. The cockpit canopy is made of solid, 3 inch thick transparent Duratanium.
==== Computers and Electronics ====
The Caballero uses basic navigational computers to calculate flight paths into and out of the atmosphere, as well as to aid in landing inside a cramped area.
==== Emergency Systems ====
The Cabalerro uses a compressed inert gas system which snuffs out fires on board. it also has an emergency locator beacon.
==== Life Support Systems ====
Good Old Air scrubbers, these need to be changed every 6 months.
==== Propulsion ====
The Caballero has Ion thrusters for propulsion, giving it a high rate of acceleration and a decent top speed.
==== Shield Systems ====
The Caballero uses a Micro-plutanovics projector for protection against many kinds of weapons, as well as the natural hazards of space.
==== ETC ====
The Caballero has navigational and utility lighting in the form of two spotlights, one to either side of the cockpit. each light can swivel 45 degrees to increase range of illumination.

The Caballero shuttle has a rather large internal capacity, and its cargo area contains folding seats, which fold into the walls and floors, allowing the shuttle to either have a completely open cargo area, or seating for up to 60 fully equipped soldiers, complete with restraints for rough rides.
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Straken
Posts: 1211
Joined: Fri Dec 24, 2010 4:40 pm

Re: Terran Small Craft

Post by Straken »

====== Tactical Planetary Transport S-94 Herring Stealth Dropship======
===== 1. About the Vehicle =====
The Herring dropship was developed for quiet, low-detection flight and retrieval. Essentially, it was created to be used for tactical deployment and extraction of troops into areas that would be otherwise unreachable by a detectable vessel.
===== 2. History and Background =====
The Herring is one of the most recent incarnations of the long line of Terran dropships. For hundreds of years, dropships have been employed as the primary strategic troop transportation vessel, both on the ground and in space. With the exception of the specially designed boarding rockets, dropships are the almost exclusive transportation vehicle used by the UTR.
===== 3. Statistics and Performance =====

**Organizations Using This Vehicle: UTR**
**Type: Light Transport Dropship**
**Class:Herring**
**Designer: 'Professor T'**
**Manufacturer: ARWW**
**Production: 170**
**Crew: 3-4**
**Pilots: 2**
**Maximum Capacity: 15**
**Appearance: Working on it.**
==== Dimensions ====
**Length: 23.8 meters**
**Width: 9.2 meters**
**Height: 7.1 meters**
**Weight: 4.3 tons**
==== Performance ====
**Top Performing Speed (KPH): 260**
**Range: 700 km**
**Lifespan: 20 years**
**Refit Cycle: 3 months**
===== 4. Roleplay Stats and Cost =====
==== Sections and Armor Rating ====
Full weak armor - 17%
Hologram emitters - Medium - 30%
===== 5. Inside the Vehicle =====
Front consists of 2 pilot seats and frontal gunner position. Second compartment is transport room, followed by rear gunner position.
===== 6. Vehicle Systems =====
==== Armored Hull and Hull Integrated Systems ====
Underneath small, heavy segments of ship plating, flip-out volumetric emitters are safely protected from stray fire. While hovering at an extraction point, the ship flips out the emitters , and creates a convincing photonic camouflage over itself. The 'holograms' are practically flawless, and work especially well over treetops, craggy rocks, and other ships. The volumetric emitters use an exponential amount of energy, so the ship can only use them while the main engine is disengaged. This may prove fatal if the ship is discovered off-guard. The emitters work in conjunction with the PDSs to maintain a low hover while still being able to power the emitters.

The entire surface of the dropship is covered in a very weak composite material. Though providing poor armor, it serves a much more useful function: it is a highly advanced Radar Absorbent Material (RAM). Due to the strange shape of the vehicle, as well as the added plating over the volumetric emitters, the ship has a radar signature that resembles a flock of geese. It sounds really stupid... but it works! : D
==== Computers and Electronics ====
==== Emergency Systems ====
==== Life Support Systems ====
Space variation model is fully equipped with standard life support.
==== Propulsion ====
Particle Displacement Stabilizer (PDS): The PDS is the primary anti-gravity system used by the UTR. It is employed in tanks, dropships, and other gravity-based vehicles. The S-94 and other dropships use a modified version of the standard system, allowing the particle displacement to work at higher altitudes and with heavier loads. The PDS works by 'displacing' particles... effectively pushing them underneath the vessel to create a cushion of air for it to float on. Obviously, in the vacuum of space, this isn't very effective. S-94s retrofitted for nonatmospheric conditions generally drop the PDSs for low detection booster engines.

Particle displacement stabilizer (PDS) on each side, specially modified 'silent' running engine in rear. Very low noise output.
==== Shield Systems ====
Light - 24% shielding around cockpit, wings, engine, guns, and unloading doors.
==== Weapons Systems ====
Modified light pulse laser arrays(2): these weapons are a modified, smaller version of the best defense against fighters, projectile weapons, boarding pods and shuttles available. They are placed at the fore and aft sections of the dropship.
range: 2 miles
Damage: light (27). can hurt both shields and armor, the pulse type shot can be calibrated to specific wavelengths to allow instant deactivation of fighter shields, like an EMP pulse.
Rate of fire: between 7 and 25 pulses per second
Payload: unlimited as long as the ship provides power
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