A common sight in the Altresian Empirical Navy, the Vercintorix Destroyer is a small yet capable ship used to support Battleships and cruisers, mainly by targeting important sections of enemie ships, making it easier for the larger ships to destroy them.
The Vercintorix Destroyer is a fairly unique vessel class, being the only non-command vessel with a Ramming prow.
The bridge is a decent-sized room filled with open spaces dotted with stations and consoles. It has two very large viewports which gives the commander a good view of the battle. The ship's captain sits in a special seat in the center of the room which allows him to command efficiently.
The Small hangar at the back of the ship is used to carry shuttles and to transfer cargo to the ship.
The Hull is made from Titanium, with a composite tiled armor over it.
The prow section of the ship is made from hardened Duratanium.
The Vercintorix has a Terran Warp drive, which allows it to travel at speeds faster than the speed of light, as well as to travel by folding space to shorten distances between two points.
Its main STL propulsion is a set of four Heavy fusion thrusters, capable of thrusting the ship up to .25c before they simply cannot provide any more momentum.
The two outer thrusters are mounted on swivels, giving the Vercintorix extreme maneverability, as well as the capability of flying very quickly backwards, which is useful for disengaging from ships it has rammed.
The Vercintorix is powered by four large fusion reactors, each of which is directly linked to an engine, but supplies some of its power to the rest of the ship.
Aromayeth-type shielding is utilized by the Vercintorix. These shields are capable of being endlessly modulated nearly instantaneously, and the Generator is constructed in such a way that feedback rarely damages it, meaning that a brute force attack that knocks down shields only does so for a matter of seconds before the shields restore themselves. These shields can be made to encompass only certain portions of the ship, while leaving others purposefully exposed.
Medium Multi-purpose Guass cannons (6): Medium Guass cannons which lob projectiles at extremely high fractions of c, allowing them to be explosive out of sheer kinetic energy. These cannons have so much force that they are useful against just about anything. Range: Theoretically unlimited, usefully 150,000 miles Damage: medium. The Kinetic force of the projectile releases immense amounts of energy upon impact with shields and armor. Rate of fire: 8 shots per ten seconds Payload: 10,000 rounds per cannon
Pulse laser arrays(10): these weapons are the best defense against fighters, projectile weapons, boarding pods and shuttles available. they are placed all over the hull under panels, and come out when needed. range: 50 miles Damage: medium. can hurt both shields and armor, the pulse type shot can be calibrated to specific wavelengths to allow instant deactivation of fighter shields, like an EMP pulse. Rate of fire: between 10 and 35 pulses per second Payload: unlimited as long as the ship provides power Notes: only used on things inside the ships shields unless in an emergency
Reinforced Ramming Prow: The Vercintorix has an extremely tough reinforced ramming prow. this section of the ship is devoid of anything except structures strengthening and reinforcing the prow. The prow has been honed to the point of being nearly razor-sharp, and is made of specially hardened duratanium at great effort and expense. This prow can damage even Durtanium armored ships. Range: melee Damage:Heavy Rate of Fire: excruciatingly slow. Payload: Unlimited, as long as the prow is attached to the ship.
The Vercintorix can handle about ten shuttles.